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Roblox launches Arabic social media channels as it deepens localization push
Promoting regional creators and communities, Roblox is creating a dedicated communications platform for Arabic speaking users.
Sep 10
1
China's Gaming Market Surpasses $50 Billion
China’s video game market reached a new milestone in 2025, generating $51.8 billion in revenue
Sep 3
3
August 2026
Chinese and Korean games go big at Gamescom Opening Night Live
More than 20 games from China and Korea based game developers are showcased during the opening show
Aug 27
2
Livestreaming Tracker July 2026 Highlights: miHoYo’s RPG Portfolio Leads China’s Livestreaming Ranking
RPGs topped China’s livestreaming charts in July 2026, thanks to miHoYo’s games
Aug 24
3
Phantom Blade Zero tops Steam best seller chart ahead of dedicated State of Play
The title is #1 on Steam's global top-sellers chart, driven primarily by demand from China.
Aug 20
2
Niko Partners observations at ChinaJoy 2026
Read our writeup on what was different from this year's edition, which ran under the theme “Level Up with AI"
Aug 13
1
India’s Gaming Market Surpasses $1 Billion for the First Time, Driven by Mobile Growth and Changing Player Behavior
Highlights from Niko's new India Player Behavior and Market Insights Report
Aug 11
2
Garena will release Palworld Online in 2026
The game recently surpassed the 40 million players milestone ahead of its full 1.0 release last month
Aug 6
1
1
$7 billion in 2030: Opportunities in Southeast Asia’s Video Game Markets
SEA player numbers to surpass 300 million this year, underscoring its position as one of the world’s largest, and most important, gaming audience.
Aug 5
July 2026
China approves 197 video games in July 2026
Niko Partners forecasts over 2,000 domestic and import games to be approved this year.
Jul 30
Chinese publishers scale back presence at Tokyo Game Show 2026
A number of major Chinese publishers that maintained a strong presence in recent years are absent from the consumer exhibition area
Jul 23
India wants its Black Myth: Wukong moment with The Age of Bhaarat
The studio aims to achieve for India what Wukong accomplished for China through the locally developed, culturally rooted games with international…
Jul 16
1
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